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PHP Decode
<?php /** * This file is part of Jdenticon for PHP. * https://github.com/dmester/jdentic..
Decoded Output download
<?php
/**
* This file is part of Jdenticon for PHP.
* https://github.com/dmester/jdenticon-php/
*
* Copyright (c) 2018 Daniel Mester Pirttijrvi
*
* For full license information, please see the LICENSE file that was
* distributed with this source code.
*/
namespace Jdenticon\Canvas;
use Jdenticon\Canvas\Point;
class Matrix
{
private $a;
private $b;
private $c;
private $d;
private $e;
private $f;
/**
* Creates a new transformation matrix.
*/
public function __construct($a, $b, $c, $d, $e, $f)
{
$this->a = $a;
$this->b = $b;
$this->c = $c;
$this->d = $d;
$this->e = $e;
$this->f = $f;
}
/**
* Gets a value determining if this matrix has skewing values.
*
* @return boolean
*/
public function hasSkewing()
{
return $this->b || $this->c;
}
/**
* Gets a value determining if this matrix has translation values.
*
* @return boolean
*/
public function hasTranslation()
{
return $this->e || $this->f;
}
/**
* Gets a value determining if this matrix has scaling values.
*
* @return boolean
*/
public function hasScaling()
{
return $this->a != 1 || $this->d != 1;
}
/**
* Returns a new matrix based on the current matrix multiplied with the
* specified matrix values.
*
* @return \Jdenticon\Canvas\Matrix
*/
public function multiply($a, $b, $c, $d, $e, $f)
{
return new Matrix(
$this->a * $a + $this->c * $b,
$this->b * $a + $this->d * $b,
$this->a * $c + $this->c * $d,
$this->b * $c + $this->d * $d,
$this->a * $e + $this->c * $f + $this->e,
$this->b * $e + $this->d * $f + $this->f
);
}
/**
* Multiplies the specified point with the current matrix and returns the
* resulting point.
*
* @param float $x X coordinate.
* @param float $y Y coordinate.
* @return \Jdenticon\Canvas\Point
*/
public function multiplyPoint($x, $y)
{
return new Point(
$this->a * $x + $this->c * $y + $this->e,
$this->b * $x + $this->d * $y + $this->f
);
}
/**
* Returns a new matrix based on the current matrix with a rotation
* transformation applied.
*
* @param float $angle Rotation angle in radians.
* @return \Jdenticon\Canvas\Matrix
*/
public function rotate($angle)
{
$sin = sin($angle);
$cos = cos($angle);
return $this->multiply($cos, $sin, -$sin, $cos, 0, 0);
}
/**
* Returns a new matrix based on the current matrix with a translation
* transformation applied.
*
* @param float $x Horizontal move distance.
* @param float $y Vertical move distance.
* @return \Jdenticon\Canvas\Matrix
*/
public function translate($x, $y)
{
return $this->multiply(1, 0, 0, 1, $x, $y);
}
/**
* Returns a new matrix based on the current matrix with a scaling
* transformation applied.
*
* @param float $x Horizontal scale.
* @param float $y Vertical scale.
* @return \Jdenticon\Canvas\Matrix
*/
public function scale($x, $y)
{
return $this->multiply($x, 0, 0, $y, 0, 0);
}
} ?>
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Original Code
<?php
/**
* This file is part of Jdenticon for PHP.
* https://github.com/dmester/jdenticon-php/
*
* Copyright (c) 2018 Daniel Mester Pirttijrvi
*
* For full license information, please see the LICENSE file that was
* distributed with this source code.
*/
namespace Jdenticon\Canvas;
use Jdenticon\Canvas\Point;
class Matrix
{
private $a;
private $b;
private $c;
private $d;
private $e;
private $f;
/**
* Creates a new transformation matrix.
*/
public function __construct($a, $b, $c, $d, $e, $f)
{
$this->a = $a;
$this->b = $b;
$this->c = $c;
$this->d = $d;
$this->e = $e;
$this->f = $f;
}
/**
* Gets a value determining if this matrix has skewing values.
*
* @return boolean
*/
public function hasSkewing()
{
return $this->b || $this->c;
}
/**
* Gets a value determining if this matrix has translation values.
*
* @return boolean
*/
public function hasTranslation()
{
return $this->e || $this->f;
}
/**
* Gets a value determining if this matrix has scaling values.
*
* @return boolean
*/
public function hasScaling()
{
return $this->a != 1 || $this->d != 1;
}
/**
* Returns a new matrix based on the current matrix multiplied with the
* specified matrix values.
*
* @return \Jdenticon\Canvas\Matrix
*/
public function multiply($a, $b, $c, $d, $e, $f)
{
return new Matrix(
$this->a * $a + $this->c * $b,
$this->b * $a + $this->d * $b,
$this->a * $c + $this->c * $d,
$this->b * $c + $this->d * $d,
$this->a * $e + $this->c * $f + $this->e,
$this->b * $e + $this->d * $f + $this->f
);
}
/**
* Multiplies the specified point with the current matrix and returns the
* resulting point.
*
* @param float $x X coordinate.
* @param float $y Y coordinate.
* @return \Jdenticon\Canvas\Point
*/
public function multiplyPoint($x, $y)
{
return new Point(
$this->a * $x + $this->c * $y + $this->e,
$this->b * $x + $this->d * $y + $this->f
);
}
/**
* Returns a new matrix based on the current matrix with a rotation
* transformation applied.
*
* @param float $angle Rotation angle in radians.
* @return \Jdenticon\Canvas\Matrix
*/
public function rotate($angle)
{
$sin = sin($angle);
$cos = cos($angle);
return $this->multiply($cos, $sin, -$sin, $cos, 0, 0);
}
/**
* Returns a new matrix based on the current matrix with a translation
* transformation applied.
*
* @param float $x Horizontal move distance.
* @param float $y Vertical move distance.
* @return \Jdenticon\Canvas\Matrix
*/
public function translate($x, $y)
{
return $this->multiply(1, 0, 0, 1, $x, $y);
}
/**
* Returns a new matrix based on the current matrix with a scaling
* transformation applied.
*
* @param float $x Horizontal scale.
* @param float $y Vertical scale.
* @return \Jdenticon\Canvas\Matrix
*/
public function scale($x, $y)
{
return $this->multiply($x, 0, 0, $y, 0, 0);
}
}
Function Calls
None |
Stats
MD5 | c8bb9b35866ac7f37410d8416c126ccd |
Eval Count | 0 |
Decode Time | 125 ms |